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Kena bridge download free
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Some of my most impactful experiences growing up were the stories and worlds crafted in video games. Grier: The challenge of storytelling in the video game medium has always interested our team. Why did you decide to make Kena: Bridge of Spirits a video game and not another film short? The game had a huge impact on all of us growing up and the idea of building on that inspiration was really exciting. At the time, we had been doing a lot of commercial projects in that style, live-action location filming featuring stylized 3D characters. Jason had previously released a successful Majora’s Mask remix album and for his second album, we wanted to develop a short that could help excite fans of the game and bring the world to life. Jason is the composer for Kena and got his start developing video game remixes. The concept for Terrible Fate came from the desire to collaborate with our friend Jason Gallaty. The visual aesthetics and themes of the film were inspired by the observation of these abandoned man-made locales being reclaimed by nature over time. They helped me find old trails and locations few travelers to Japan ever see. I met many locals who were very helpful and eager to show me off the beaten path locations. Looking back, I saw that some of the best photographs I had taken were of abandoned structures.

kena bridge download free

While Tokyo was a city densely populated with skyscrapers, a short ride on the train transported me to hikeable farmlands and ancient temples in lush environments. I lived in Tokyo for a handful of years and I would make time to venture into the beautiful countryside and photograph the landscape. Grier: Much of Dust’s influence comes from my time in Japan. Each project the studio took on pushed us to grow and helped develop our capacities.īoth Majora’s Mask - Terrible Fate and Dust feature rich atmospheric settings and intriguing, evocative storylines, how did your ideas for these two shorts come about and what compelled you to create them? We began to specialize in character development for commercial campaigns. As we worked to complete post-production on Dust, the studio began taking on advertising projects.













Kena bridge download free